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Disability And Video Games - ENG

Practices Of En-/disabling Modes Of Digital Gaming

eBook

$3,580.00
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ISBN: 9783031343742
Formato: ePub
Idioma: Inglés
Editorial: Springer Nature
Tema: Ciencias sociales
Subtema: Cultura de Masa
Año de publicación: 2023-12-18

This collection intends to fill a long overdue research gap on the praxeological aspects of the relationships between disabilities, accessibility, and digital gaming. It will focus on the question of how Game Studies can profit from a Disability Studies perspective of en-/disabling gaming and issues of disability, (in)accessibility and ableism, and vice versa. Instead of departing from the medical model of disability that informs a wide range of publications on “disabled� gaming and that preconceives users as either “able-bodied,� “normal� or as “disabled,� “deficit,� or “unable to play,� our central premise is that dis/ability is not an essential characteristic of the playing subject. We rather intend to analyze the complex infrastructures of playing, i.e., the complex interplay of heterogeneous human and non-human actors, that are en- or disabling. 

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